Название: The Zone Revisited
Платформа: Call of Chernobyl 1.4.22
Категория: Моды - правки configs, scripts, anims
Автор: leonvk
Подборка различных модов, адаптация и авторские правки к ним.
Данная сборка включает большое количество различных аддонов адаптированных между собой и готовых к использованию путем установки папки gamedata. В сборке присутствуют авторские правки по повреждениям от огнестрельного оружия, точности, отношения между группировками, мутантами, торговля, лут с мертвых, тайники, радиация и многое другое. Некоторые аддоны дополнительно нужно скачать для установки по ссылкам указанным в описании, если желаете перенастроить для себя некоторые параметры вложенные в сборку, в остальном это отдельный аддон готовый для игры на версии 1.4.22.
Оригинал текста
1. Damage to NPCs and the Actor has been reworked.
1a. Headshots are lethal 50% of the time (that chance is 75% with weaker humans and 25% with zombies).
1b. Hitting certain parts of the body causes 50% more damage (head, spine, thigh), this applies to mutants as well.
1c. Damage output is the same across all difficulties.
1d. Actor damage resistance changes over difficulties (last stand time is reduced by half).
1e. Actor has a slight increase in resistance to radiation, (but it will still kill you if your not careful).
1f. Your knife can now do real damage (destroys lockboxes and wooden crates with one hit!)
2. Relations between fractions and mutants have been reworked.
2a. Only Bandits and Monolith are at war with everyone. Many other fractions tolerate or are neutral with each other (Freedom and Duty being the exception). However some relations change overtime (thanks to TRX's dynamic fractions mod). I have tried to ensure that all locations do not have rampant gunfights between stationary parties (eg. In Rostock between Mercs and Duty, or in Cordon between Army and Stalkers).
2b. Mutants now attack and hunt each other.
2c. See (gamedata, configs, creatures, game_relations.itx) for more details.
3. Trading and Loot has partially been reworked.
3a. You can pick up outfits from the dead 25% of the time (however their condition is often terriable).
3b. The price of rifles, and ammo to a lesser degree, have been reduced (as the zone is flooded with guns). Pistols now fetch more money, but by and large are still cheap. Consumables and patches are much more expensive (and now worth something) and outfits are the most expensive items by far (they do keep you alive and allow for exploration afterall).
3c. All selling costs have been bumped by 50% so you dont feel so ripped off.
3d. Stashes now have good chance of providing a PDA that reveals the location of a more valuable stash.
*This compilation contains the following mods and addons;
1. Autumnal Winds
1a. Not all features were utilised, download the addon and use the optional files to overwrite and reconfigure to your preferences; Подробности и ссылка
2. Original Weapons renewal (v.6)
3. Smurth's Dynamic HUD (AA variant, ammo and magzine displayed, hunger, radiation, and bleeding notifications)
3a. Download the addon and use the optional files to overwrite and reconfigure to your preferences; Подробности и ссылка
4. TRX Fresh start (partially edited starting equipment)
4a. Only a single weapon will be loaded so dont waste points on two guns!
5. TRX Global weather
6. TRX Dynamic News
7. TRX A-life Revamp
8. A-life on all levels (must be selected in game tab under options, requies game restart)
9. DrX Questlines
10. DrX Dynamic Fraction Relations
11. Corpses drop money addon
12. Outfit loot addon
13. Better Torch addon
14. Upgradable Binoculars addon
15. Ignite Me addon
16. Inaacurate Zombies addon
17.MK2 Artifact detector addon
18. Traders buy broken weapons addon (0% condition guns still sell for a fraction of their worth)
19. Better weapon conditions addon
20. Gore mod 1.2
и другие модификации.
Дополнительно
Версия 3.1 + Патчи - Перейти
Внимание: ожидайте | до открытия ссылки |
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