Дополнительно скачать патч к данной модификации - Swartz mod v1.3 Patch 1
Note: This mod requires at least a 64-bit OS and 4gb of RAM.
Changelog 1.2 to 1.3:
*Absolute Nature 3 textures with Absolute Nature 2 levels included (should be easy to merge AN3 Lite when it comes out)
*New bleeding screen effect courtesy of Smurth
*Added sleeping bag
*New weapons: Aek-971, AK-47, FN P90, KSVK, Mosin Nagant, PP-2000, Bizon, Sako TRG, RPK-74
*Made it so that you can sleep up until the first noticeable/visual effects of radiation occur
*Added a medic that spawns after Tremor dies (thanks Gannebamm and ThunderFreak)
*Added ability to loot money from corpses
*Footstep sounds included from Misery (thanks N.Aaroe)
*New upgrade paths for certain new weapons (a revolver can no longer have it's ammo capacity upgraded )
*Merged parts of Rulix AI into Alundaio's AI. New additions include some
NPC's using underslung grenade launchers, they reload partial magazines
behind cover, and they watch for friendly fire
*Expanded further on diversifying NPC's
*New equipment: NVG
*Added some Amik particle effects, some of them amended (don't worry, using my shells not theirs)
*Optional: Removed vanilla stashes
*Replaced sprint animations for lots of guns (thanks to marsalandrei)
*Revamped damage from guns, NPC damage and player damage
*Added select new music from S.T.A.L.K.E.R Music Expanded for SOC by Sclera
*Special characters now have special guns. Examples: Merc squad leader in
Zaton has an M249 w/ eotech, Bandit leader in Jupiter has a Saiga with a
drum magazine, etc.
*Creatures move faster, do more damage and are more irradiated
*Re-enabled as many attachments as possible for weapons, NPC's will diversify with them as well
*Fixed misc. bugs
Swartz mod v1.3 Patch 1 - This patch should fix all crashes that were previously occurring. I'm sorry about the inconvenience. IMPORTANT: Go into your game directory and go into gamedata and delete the scripts folder there before installing this patch. Failure to do so may result in crashes.
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